Currently working QA at Rockstar Games.
Previous student at Sheffield Hallam University.
I specialize in 3D asset and environment creation, using tools such as Autodesk Maya, zBrush, Substance Designer and Photoshop.
I have also had experience with graphic design and level design.
Programs working with:
- Autodesk Maya
- zBrush
- Unreal Engine 4/UDK
- Adobe Photoshop
- Adobe After Effects/Premiere
- Quixel Suite
- Substance Painter/Designer
- Marmoset Toolbag 2
- Microsoft Office